Mage Overlord
Overview
The Mage Overlord waits beyond the first bridge in The Canals, after two waves of Bodyguards and Dark Magicians. Its attacks follow a fixed three-move sequence.
Statistics by difficulty
| Difficulty | Health | Experience | Experience (below level 180) |
|---|---|---|---|
| Insane | 1.70B | 250,000 | 500,000 |
| Nightmare | 4.84B | 500,000 | 1,000,000 |
Attacks
Blue Magic Orbs
Slow orbs travel in fixed directions. Several hits in quick succession can be dangerous. The damage is 67.5k–82.5k on Insane (Observed: 67.63K–82.3K). The damage is 117.5k–142.5k on Nightmare.

Purple Beams
A single beam is followed by staggered parallel beams, with safe spaces between them. The damage is 72.5k–82.5k on Insane (Observed: 73K–81.3K). The damage is 117.5k–142.5k on Nightmare.

Explosive Purple Minion
A summoned spirit chases the player and detonates nearby. The spreadsheet notes that its explosion deals twice the boss’s damage. Kill it before it reaches the player to prevent the explosion. The damage is 135k–152.5k on Insane (Observed: 136K–151.2K). The damage is 235k–285k on Nightmare.
