Enchanted Forest
The Enchanted Forest dungeon is an ancient, labyrinth-esce grove filled with an abudance of sentient crystal and fungi enemies. It is substantially more detailed than previous dungeons, with higher quality assets and more unique enemy abilities.
The dungeon had initially released with Wave Defence - despite being a post-early game dungeon; however, no mobs ever spawned during Wave Defense runs and the gamemode was subsequently removed.
Rewards
Gold yield
| Difficulty | Gold | Gold with multiplier |
|---|---|---|
| Insane | 310,000,000 | 620,000,000 |
| Nightmare | 355,000,000 | 710,000,000 |
XP earnings
| Difficulty | Enemies | Bosses | Total |
|---|---|---|---|
| Insane | 132,692,307 | 3,184,615,383 | 10,350,000,000 |
| Nightmare | 212,307,692 | 5,307,692,306 | 16,920,000,000 |
Mobs
Ancient Spirit
Ancient Spirits can accumulate while the Ancient Enchanted Tree is alive in Enchanted Forest. They do not move and fire a delayed line toward players.

Mushroom Battle Mage
The Mushroom Battle Mage in Enchanted Forest projects a purple orb forward along a linear hitbox.

Mushroom Spearman
The Mushroom Spearman in Enchanted Forest charges players, then slashes to create a delayed circular attack. The attack briefly stuns the mob itself and roots hit players for a few seconds.

Mushroom Wizard
The Mushroom Wizard in Enchanted Forest marks three line attacks in a cone before firing after a short delay. Each line damages once on contact.

Poison Mushroom Mage
The Poison Mushroom Mage in Enchanted Forest places a circular warning under the player. A green puddle appears after a short delay and continuously damages anyone inside for about four seconds.

Bosses
Ancient Enchanted Tree
The Ancient Enchanted Tree in Enchanted Forest creates line attacks, sweeping prongs and circular hazards. Ancient Spirits can accumulate during its fight and remain immobile.

Crystal Golem
The Crystal Golem in Enchanted Forest uses pulsing crystals, a spinning rock, a nuke and an accelerating orb.

Enchanted Forest Dragon
The Enchanted Forest Dragon fights at the end of Enchanted Forest, using alternating stripes, targeted lines and an orb-and-beam sequence.

Rooms
| Room | Wave | Enemies |
|---|---|---|
| 2 | Mini-Boss | Crystal Golem |
| 4 | Mini-Boss | Ancient Enchanted Tree |
| 6 | Boss | Enchanted Forest Dragon |
Loot
Abilities
| Name | Drops on | Rarity | Cooldown | Level requirement | Sell price |
|---|---|---|---|---|---|
Enhanced Inner Rage | Nightmare | Legendary | 6s | 150 | 80,000,000 gold |
Piercing Roots | Insane | Rare | 6s | 170 | 100,000,000 gold |
Crystalline Cannon | Nightmare | Epic | 6s | 175 | 100,000,000 gold |
Wind Blast | Nightmare | Epic | 6s | 175 | 100,000,000 gold |
| Name | Drops on | Rarity | Cooldown | Level requirement | Sell price |
|---|---|---|---|---|---|
Enhanced Inner Focus | Nightmare | Legendary | 6s | 150 | 80,000,000 gold |
Fungal Poison | Insane | Rare | 6s | 170 | 100,000,000 gold |
Agony Orbs | Nightmare | Epic | 6s | 175 | 100,000,000 gold |
Lightning Burst | Nightmare | Epic | 6s | 175 | 100,000,000 gold |
| Name | Drops on | Rarity | Cooldown | Level requirement | Sell price |
|---|---|---|---|---|---|
Revitalize | Insane | Epic | 8s | 170 | 100,000,000 gold |
Weapon
| Name | Drops on | Level requirement |
|---|---|---|
Enchanted Shard Dual Blade | Insane | 170 |
Fungal Lance | Insane | 170 |
Fungal Warhammer | Insane | 170 |
Eldenbark Greatsword | Nightmare | 175 |
Enchanted Shard War Axe | Nightmare | 175 |
Forest Vine Hatchet | Nightmare | 175 |
Overgrown War Scythe | Nightmare | 175 |
Eden's Vengeance | Nightmare | 176 |
| Name | Drops on | Level requirement |
|---|---|---|
Enchanted Shard Spelldagger | Insane | 170 |
Fungal Pike | Insane | 170 |
Fungal Staff | Insane | 170 |
Crystalline Shard Staff | Nightmare | 175 |
Eldenbark Greatstaff | Nightmare | 175 |
Enchanted Shard Staff | Nightmare | 175 |
Eden's Reaper | Nightmare | 176 |
Armor
| Name | Drops on | Level requirement |
|---|---|---|
Fungal Set Warrior | Insane | 170 |
Crystalline Set Warrior | Nightmare | 175 |
Eldenbark Warrior Set | Nightmare | 176 |
| Name | Drops on | Level requirement |
|---|---|---|
Fungal Set Mage | Insane | 170 |
Crystalline Set Mage | Nightmare | 175 |
Eldenbark Mage Set | Nightmare | 176 |
| Name | Drops on | Level requirement |
|---|---|---|
Fungal Set Guardian | Insane | 170 |
Crystalline Set Guardian | Nightmare | 175 |
Eldenbark Guardian Set | Nightmare | 176 |
Trivia
Wave Defence is not currently functional in this dungeon.
The two rooms between the three boss rooms are passageways and hold nothing, which is why the Rooms table carries three rows rather than six.
The document gives a picture of every room but never says which of the forest’s mobs spawn in room 1, so that room is left out of the table rather than guessed at.
































