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Boss Raids

Boss Raids is a game mode for players at level 130 and above. Each run is a single boss fight in an arena, with 30 tiers and a 3:30 time limit. Health and damage increase with the tier.

Raid rules

Boss Raids has no separate difficulty selection or Hardcore mode. Each player starts with three lives and loses one when they die. Once all three lives are gone, they can no longer respawn. Deaths before the boss spawns do not cost a life.

Boss Raids does not support Wave Defence and has no cosmetic drop.

Boss progression

BossApplies toArena
Fusion GoliathTier 1+Enclosed Steampunk / fusion map
Robot GladiatorTier 3+Enclosed Steampunk / fusion map
Gilded DragonTier 6+Open-sky Arena / heavenly map
Golden GolemTier 9+Sky Library / alternate heavenly map
Earth GolemTier 12+Abandoned Training Camp / nature map
Ancient Stone GuardianTier 15+Abandoned Training Camp / nature map

Tiers 1–2 only feature Fusion Goliath. Each later unlock adds another possible boss; bosses from earlier tiers can still appear. From Tier 15 onward, all six bosses can appear.

Rewards

Gold yield

TiersGoldWith double gold pass
All tiers80,000,000160,000,000

XP earnings

TiersBase XP
All tiers130,000,000

Gold and XP are awarded only at levels 130–144. From level 145 onward, raids still award loot but no gold or level-up XP. The rewards above apply to every tier.

XP boosts

BoostXP per clear
None130M
VIP156M
XP boost260M
VIP + XP boost286M

Tier stats

All bosses

Health and damage

TierHealthDamage
11.28T625k–750k
21.40T675k–825k
31.52T750k–900k
41.65T800k–950k
51.79T850k–1.1M
61.91T900k–1.1M
72.03T950k–1.2M
82.16T1M–1.2M
92.30T1M–1.3M
102.41T1.1M–1.4M
112.55T1.2M–1.5M
122.67T1.25M–1.5M
132.81T1.275M–1.6M
142.93T1.35M–1.7M
153.05T1.4M–1.75M
163.19T1.4M–1.8M
173.31T1.5M–1.85M
183.44T1.6M–1.9M
193.57T1.65M–2M
203.69T1.7M–2.1M
213.83T1.74M–2.1M
223.94T1.8M–2.2M
234.07T1.85M–2.25M
244.21T1.9M–2.3M
254.33T2M–2.35M
264.45T2M–2.4M
274.59T2.1M–2.5M
284.72T2.1M–2.6M
294.84T2.2M–2.7M
304.97T2.25M–2.8M

Ancient Stone Guardian, Earth Golem, Fusion Goliath, Gilded Dragon, Golden Golem, Robot Gladiator

Bosses

Fusion Goliath

The Fusion Goliath is a stationary bronze mecha in Boss Raids. It appears on Enclosed Steampunk, with waist-mounted cannons, mechanical limbs and pipelines along its back.

Fusion Goliath in game, from the Dungeon Quest community documentation.

Robot Gladiator

The stationary Robot Gladiator in Boss Raids has purple highlights, a shield and a weaponized glove. It appears on Enclosed Steampunk.

Robot Gladiator in game, from the Dungeon Quest community documentation.

Gilded Dragon

The Gilded Dragon is a stationary Boss Raids enemy on Open-sky Arena. Jade scales cover its body, with gold tips on its tail, legs, wings and head.

Gilded Dragon in game, from the Dungeon Quest community documentation.

Golden Golem

The Golden Golem is a stationary Boss Raids enemy on Sky Library, built mainly from marble with one arm corrupted by crystallized gold.

Golden Golem in game, from the Dungeon Quest community documentation.

Earth Golem

The Earth Golem is a stationary Boss Raids enemy at Abandoned Training Camp. Grass covers its head, shoulders and neck.

Earth Golem in game, from the Dungeon Quest community documentation.

Ancient Stone Guardian

The Ancient Stone Guardian is a stationary Boss Raids enemy at Abandoned Training Camp, wearing moss-covered stone armour and carrying an enchanted blade.

Ancient Stone Guardian in game, from the Dungeon Quest community documentation.

Summoned enemies

Dragon Orb

The orb has 1/10 of the Dragon's total health while the Stone Minion has 1/22 of the Dragon's total health.

Dragon Orb Icon

Flame Minion

Flame Minions are summoned in groups of three during the Fusion Goliath fight in Boss Raids. They chase players until killed, becoming faster if they survive an attack cycle. They do not need to be defeated to complete the raid.

Flame Minion Icon

Stone Minion

They are continuously spawned by the Dragon Orb and pose a persistent hazard to players due to their aggressive pursuit and explosive mechanics.

Stone Minion Icon

Stone Warrior

A stone warrior that is spawned after every fourth attack cycle of the boss.

Stone Warrior Icon

Loot

Abilities

NameRarityCooldownLevel requirementSell price
Arrow BarrageEpic4s13020,000,000 gold
Electric GrinderEpic4s13030,666,666 gold
Explosive PunchEpic3s13020,000,000 gold
Ground StompEpic4s13020,000,000 gold
Twin SlashEpic2s13033,333,333 gold
NameRarityCooldownLevel requirementSell price
Chain LightningEpic4s13020,000,000 gold
Demonic CurseEpic4s13033,333,333 gold
Infernal BlastEpic5s13033,333,333 gold
Molten BallEpic4s13033,333,333 gold
Orb Of DestructionEpic5s13020,000,000 gold

Weapon

NameLevel requirement
Ancient Ruins Greatsword130
Banished Greatsword130
Bioforged Quickblade130
Dual Bioforged Drills130
Dual Godforged Blades130
Dual Sinister Blades130
Earth Maul130
Sunken Blade130
Twisted Wood Greatsword130
NameLevel requirement
Bioforged Cog Spellblade130
Blessed Lightpost130
Dual Nature Vines130
Earth Staff130
Fusion Magic Keyblade130
Godforged Greatstaff130
Hextech Overloaded Staff130
Nature Spellblade130
Twisted Wood Greatstaff130

Armor

NameLevel requirement
Heavenly Warrior Set130
Inventor's Warrior Set130
Nature Warrior Set130
NameLevel requirement
Heavenly Mage Set130
Inventor's Mage Set130
Nature Mage Set130
NameLevel requirement
Heavenly Guardian Set130
Inventor's Guardian Set130
Nature Guardian Set130

Last updated 25 October 2026 at 16:25 UTC

Page history

Required level
130
Time limit
3:30
Tiers
1–30

On this page

  • Raid rules
  • Boss progression
  • Rewards
  • Gold yield
  • XP earnings
  • XP boosts
  • Tier stats
  • Bosses
  • Fusion Goliath
  • Robot Gladiator
  • Gilded Dragon
  • Golden Golem
  • Earth Golem
  • Ancient Stone Guardian
  • Summoned enemies
  • Dragon Orb
  • Flame Minion
  • Stone Minion
  • Stone Warrior
  • Loot
  • Abilities
  • Weapon
  • Armor