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Winter Outpost

Winter Outpost is an early game dungeon and a long-abandoned fortress in the tundra. The dungeon introduces a combination of both melee and long-range enemies to the player: as Frost Minions utilise unarmed attacks while Frost Wizards target the player with beams of ice.

The boss enemy of Winter Outpost is the Ice Elemental. The Ice Elemental is a large solid cube of ice with glowing red eyes, its ice crystals orbiting above are used to channel devastating frost rays and summon minions throughout the encounter.

Rewards

Gold yield

DifficultyGoldGold with multiplier
Easy36,36272,724
Medium98,022196,044
Hard159,838319,675
Insane270,493540,986
Nightmare393,253786,506

XP earnings

DifficultyEnemiesBossesTotal
Easy622878,515
Medium8643112,161
Hard15186221,432.5
Insane2591,86937,058.75
Nightmare4105,75061,510

Mobs

Frost Minion

The Frost Minion is a fast mob that deals melee damage the moment it touches the player.

Frost Minion in game, from the Dungeon Quest community documentation.

Frost Wizard

The Frost Wizard is a slow mob that damages the player by firing ice beams.

Frost Wizard in game, from the Dungeon Quest community documentation.

Ice Minion

The Ice Minion is a fast mob that deals melee damage the moment it touches the player. It usually spawns in threes as part of the Ice Elemental's Ice Minion Summons, and does not have to be killed to finish the dungeon.

Ice Minion in game, from the Dungeon Quest community documentation.

Bosses

Ice Elemental

The Ice Elemental is the final boss of Winter Outpost. It never moves, and each of its attacks deals more damage on the harder difficulties.

Ice Elemental in game, from the Dungeon Quest community documentation.

Rooms

RoomWaveEnemies
8BossIce Elemental

Loot

Abilities

NameDrops onRarity
Arcane BarrageHardCommon
Gale SliceEasy, MediumCommon
Ground SlamNightmareCommon
NameDrops onRarityCooldownLevel requirementSell price
Ice NeedlesEasy, MediumCommon30
Fire BombHard, InsaneUncommon10s4013,000 gold
Lightning BeamMedium, HardCommon40
Searing BeamInsane, NightmareUncommon9s4918 gold
Piercing RainNightmareCommon7s5420 gold
NameDrops onRarityCooldownLevel requirementSell price
Rejuvenating SprayEasy, Medium, HardCommon9s326 gold
Aura of LifeHard, Insane, NightmareUncommon9s (2.5s activation time + 6.5s cooldown)4013,000 gold
Taunting AuraMedium, Hard, InsaneCommon

Weapon

NameDrops onLevel requirement
Coldstone SwordEasy32
Ice Enhanced SwordEasy32
Infernal Elemental SwordEasy32
Steel StrongswordEasy32
Dragon Slayer BladeMedium39
Frozen GreatswordMedium39
Reinforced Steel SwordMedium39
Hardened Ice SwordHard44
Mossy GreatswordHard44
Twin Bladed SlicerHard44
Water Elemental SpellbladeHard44
Onyx HammerHard45
Glacial GreatswordHard50
King’s GreatswordHard50
Reinforced Ice BladeHard50
Royal SlicerHard50
Runic HammerHard51
Demonic GreatswordNightmare54
Ice Infused SlicerNightmare54
Mighty Frozen GreatswordNightmare54
Crystalized GreatswordNightmare56
NameDrops onLevel requirement
Holy GrailEasy32
Sapphire Spell DaggerEasy32
Snowy GreatstaffEasy32
Bluefire StaffMedium39
Magma Infused staffMedium39
Crimson SpellbladeMedium40
Onyx Spell ScytheHard44
Arcane GreatstaffHard45
King’s SpellbladeHard49
Ice Queen’s WandHard50
Snow Elemental StaffHard50
Demonic SpellbladeNightmare54
Ice ReaverNightmare54
Azerite GreatstaffNightmare55
Crystalized GreatswordNightmare56

Armor

NameDrops onLevel requirement
Ice Warrior SetEasy30
Forgotten Warrior SetMedium39
Warlord Plate SetHard44
Elite Warlord Plate SetInsane49
Ice King's Warrior SetNightmare54
NameDrops onLevel requirement
Ice Mage SetEasy30
Forgotten Mage SetMedium39
Mage Plate SetHard44
Elite Mage Plate SetInsane49
Ice King's Mage SetNightmare54
NameDrops onLevel requirement
Ice Guardian SetEasy30
Forgotten Guardian SetMedium39
Ancient Plate SetHard44
Elite Ancient Plate SetInsane49
Ice King's Guardian SetNightmare54

Wave defence

  • Wave Defence is available here. One item is received after every 15 waves, and the Extra item game pass adds one more on top of that.
  • The Ice Elemental is the boss that spawns. Winter Outpost and Desert Temple are the only two dungeons in the game without a mini-boss.
  • Defender titles can be unlocked by playing through Wave Defense on any map in the mode, and their rarity rises with the number of waves completed: a Common title at wave 30, an Uncommon title at wave 45, a Rare title at wave 100, and an Epic title at wave 300.

Trivia

  • The Ice Elemental also spawns Ice Minions, which behave like the Frost mobs but deal more damage and carry more health up to Insane, where that reverses. They exist to pull the fight away from the boss and yield no experience when killed.
  • Frost Wizards appear in groups alongside Frost Minions, and there is never more than one of them in a group.
  • Winter outpost featured the first ever ranged base enemy being the "frost wizard"

Last updated 23 October 2026 at 22:30 UTC

Page history

Added
1 March 2024
Time limit
10 minutes
Required level
Easy 33Medium 40Hard 45Insane 50Nightmare 55

On this page

  • Rewards
  • Gold yield
  • XP earnings
  • Mobs
  • Frost Minion
  • Frost Wizard
  • Ice Minion
  • Bosses
  • Ice Elemental
  • Rooms
  • Loot
  • Abilities
  • Weapon
  • Armor
  • Wave defence
  • Trivia