Winter Outpost
Winter Outpost is an early game dungeon and a long-abandoned fortress in the tundra. The dungeon introduces a combination of both melee and long-range enemies to the player: as Frost Minions utilise unarmed attacks while Frost Wizards target the player with beams of ice.
The boss enemy of Winter Outpost is the Ice Elemental. The Ice Elemental is a large solid cube of ice with glowing red eyes, its ice crystals orbiting above are used to channel devastating frost rays and summon minions throughout the encounter.
Rewards
Gold yield
| Difficulty | Gold | Gold with multiplier |
|---|---|---|
| Easy | 36,362 | 72,724 |
| Medium | 98,022 | 196,044 |
| Hard | 159,838 | 319,675 |
| Insane | 270,493 | 540,986 |
| Nightmare | 393,253 | 786,506 |
XP earnings
| Difficulty | Enemies | Bosses | Total |
|---|---|---|---|
| Easy | 62 | 287 | 8,515 |
| Medium | 86 | 431 | 12,161 |
| Hard | 151 | 862 | 21,432.5 |
| Insane | 259 | 1,869 | 37,058.75 |
| Nightmare | 410 | 5,750 | 61,510 |
Mobs
Frost Minion
The Frost Minion is a fast mob that deals melee damage the moment it touches the player.

Frost Wizard
The Frost Wizard is a slow mob that damages the player by firing ice beams.

Ice Minion
The Ice Minion is a fast mob that deals melee damage the moment it touches the player. It usually spawns in threes as part of the Ice Elemental's Ice Minion Summons, and does not have to be killed to finish the dungeon.

Bosses
Ice Elemental
The Ice Elemental is the final boss of Winter Outpost. It never moves, and each of its attacks deals more damage on the harder difficulties.

Rooms
| Room | Wave | Enemies |
|---|---|---|
| 8 | Boss | Ice Elemental |
Loot
Abilities
| Name | Drops on | Rarity |
|---|---|---|
Arcane Barrage | Hard | Common |
Gale Slice | Easy, Medium | Common |
Ground Slam | Nightmare | Common |
| Name | Drops on | Rarity | Cooldown | Level requirement | Sell price |
|---|---|---|---|---|---|
Ice Needles | Easy, Medium | Common | 30 | ||
Fire Bomb | Hard, Insane | Uncommon | 10s | 40 | 13,000 gold |
Lightning Beam | Medium, Hard | Common | 40 | ||
Searing Beam | Insane, Nightmare | Uncommon | 9s | 49 | 18 gold |
Piercing Rain | Nightmare | Common | 7s | 54 | 20 gold |
| Name | Drops on | Rarity | Cooldown | Level requirement | Sell price |
|---|---|---|---|---|---|
Rejuvenating Spray | Easy, Medium, Hard | Common | 9s | 32 | 6 gold |
Aura of Life | Hard, Insane, Nightmare | Uncommon | 9s (2.5s activation time + 6.5s cooldown) | 40 | 13,000 gold |
Taunting Aura | Medium, Hard, Insane | Common |
Weapon
| Name | Drops on | Level requirement |
|---|---|---|
Coldstone Sword | Easy | 32 |
Ice Enhanced Sword | Easy | 32 |
Infernal Elemental Sword | Easy | 32 |
Steel Strongsword | Easy | 32 |
Dragon Slayer Blade | Medium | 39 |
Frozen Greatsword | Medium | 39 |
Reinforced Steel Sword | Medium | 39 |
Hardened Ice Sword | Hard | 44 |
Mossy Greatsword | Hard | 44 |
Twin Bladed Slicer | Hard | 44 |
Water Elemental Spellblade | Hard | 44 |
Onyx Hammer | Hard | 45 |
Glacial Greatsword | Hard | 50 |
King’s Greatsword | Hard | 50 |
Reinforced Ice Blade | Hard | 50 |
Royal Slicer | Hard | 50 |
Runic Hammer | Hard | 51 |
Demonic Greatsword | Nightmare | 54 |
Ice Infused Slicer | Nightmare | 54 |
Mighty Frozen Greatsword | Nightmare | 54 |
Crystalized Greatsword | Nightmare | 56 |
| Name | Drops on | Level requirement |
|---|---|---|
Holy Grail | Easy | 32 |
Sapphire Spell Dagger | Easy | 32 |
Snowy Greatstaff | Easy | 32 |
Bluefire Staff | Medium | 39 |
Magma Infused staff | Medium | 39 |
Crimson Spellblade | Medium | 40 |
Onyx Spell Scythe | Hard | 44 |
Arcane Greatstaff | Hard | 45 |
King’s Spellblade | Hard | 49 |
Ice Queen’s Wand | Hard | 50 |
Snow Elemental Staff | Hard | 50 |
Demonic Spellblade | Nightmare | 54 |
Ice Reaver | Nightmare | 54 |
Azerite Greatstaff | Nightmare | 55 |
Crystalized Greatsword | Nightmare | 56 |
Armor
| Name | Drops on | Level requirement |
|---|---|---|
Ice Warrior Set | Easy | 30 |
Forgotten Warrior Set | Medium | 39 |
Warlord Plate Set | Hard | 44 |
Elite Warlord Plate Set | Insane | 49 |
Ice King's Warrior Set | Nightmare | 54 |
| Name | Drops on | Level requirement |
|---|---|---|
Ice Mage Set | Easy | 30 |
Forgotten Mage Set | Medium | 39 |
Mage Plate Set | Hard | 44 |
Elite Mage Plate Set | Insane | 49 |
Ice King's Mage Set | Nightmare | 54 |
| Name | Drops on | Level requirement |
|---|---|---|
Ice Guardian Set | Easy | 30 |
Forgotten Guardian Set | Medium | 39 |
Ancient Plate Set | Hard | 44 |
Elite Ancient Plate Set | Insane | 49 |
Ice King's Guardian Set | Nightmare | 54 |
Wave defence
- Wave Defence is available here. One item is received after every 15 waves, and the Extra item game pass adds one more on top of that.
- The Ice Elemental is the boss that spawns. Winter Outpost and Desert Temple are the only two dungeons in the game without a mini-boss.
- Defender titles can be unlocked by playing through Wave Defense on any map in the mode, and their rarity rises with the number of waves completed: a Common title at wave 30, an Uncommon title at wave 45, a Rare title at wave 100, and an Epic title at wave 300.
Trivia
- The Ice Elemental also spawns Ice Minions, which behave like the Frost mobs but deal more damage and carry more health up to Insane, where that reverses. They exist to pull the fight away from the boss and yield no experience when killed.
- Frost Wizards appear in groups alongside Frost Minions, and there is never more than one of them in a group.
- Winter outpost featured the first ever ranged base enemy being the "frost wizard"




























































