Archpriestess Kiryne
Overview
Archpriestess Kiryne is encountered in the third room of Gilded Skies. She also appeared as an easter egg through the door behind defeated Rodin in Northern Lands. She is third in command of the Dracani army, follows Lord Vytelus and is Adelys’s last pupil.
Defeating Kiryne awarded the Legendary title Gilded Breacher during an event listed as September 18–23.
Statistics by difficulty
| Difficulty | Health | Experience |
|---|---|---|
| Insane | 20Q | 12,500,000,000 |
| Nightmare | 46.79Q | 25,500,000,000 |
Attacks
Lumenflame Gaze
Every ~9 seconds, Kiryne passively channels a devastating spiral beam dealing 12x–15x boss damage. Players must turn their avatar at least 180° away from Kiryne until the "Look Away" indicator disappears to successfully avoid the attack. And Kiryne might teleport to another player’s location while this attack is still activating to try and make the players look at Kiryne’s gaze to die, the best way to avoid this is to try and look in another direction rather than looking into Kiryne’s gaze resulting in instant death. This attack is passive. The damage is 11B on Nightmare. The damage is 8B on Insane.

Lumenflame Blast
Kiryne triggers the statue behind her—bearing the Gilded Skies emblem—to fire targeted lasers at four random players across the arena. Players must move continuously to dodge the tracking beams and avoid taking damage. Every 2nd interval of Kiryne preparing to activate her Lumenflame Blast, she will teleport in front of a random player’s point of view, then activating the blast after a few seconds. The damage is 1.5B on Nightmare. The damage is 1B on Insane.

Lumenflame Shockwave
Kiryne spawns several green safe zones across the arena shortly before unleashing a room-wide shockwave that deals 5x boss damage. Players must quickly step inside one of the green circles to gain immunity and prevent taking damage. The damage is 4B on Nightmare. The damage is 2.5B on Insane.

Lumenflame Orbs
Kiryne spawns 1-3 purple orbs depending on player count in the raid. Each orb will target a player and display its path towards them. The orbs will travel along this trajectory, damaging any players caught in the way. When an orb reaches its endpoint, it will release an aoe that damages players. Once Kiryne's HP drops below 50%, the orbs will immediately expand, which increases the aoe radius (it is possible that an orb expanding can cause it to reach its endpoint instantaneously, releasing the aoe). Each orb repeats this targeting cycle three times before fading away. This attack is passive. This attack is passive. The damage is 1.7B(2x) 2.4B(3x) on Nightmare. The damage is 1.1B(2x) 1.6B(3x) on Insane.

Lumenflame Circles
Kiryne summons a series of red circular attacks along a curved line, getting hit inflicts damage and a stun effect that persists post-mortem. This ability acts as Kiryne's primary filler attack and cycles continuously throughout the fight. This attack is passive. The damage is 800M on Nightmare. The damage is 500M on Insane.

Lumenflame Lines
Lumenflame Lines — straight vertical beams that erupt across the arena. Players must carefully weave between the straight line indicators, getting hit inflicts damage and a stun effect that persists post-mortem. This ability acts as Kiryne's primary filler attack and cycles continuously throughout the fight. This attack is passive. The damage is 800M on Nightmare. The damage is 500M on Insane.
