Ancient Temple Protector
Overview
The Ancient Temple Protector in Aquatic Temple combines expanding water attacks with a checkered pattern that must be remembered after its indicators vanish.
Statistics by difficulty
| Difficulty | Health | Damage | Experience | Experience (below level 180) |
|---|---|---|---|---|
| Insane | 156T | 35M - 45M | 79,615,383 | 159,230,768 |
| Nightmare | 255.99T | 50M - 65M | 159,230,767 | 318,461,536 |
Attacks
Water Stream
Entering the arena covers earlier areas in a substance dealing 10% maximum health every 0.2 seconds. Touching the walls before entry can also trigger it. This attack is passive.

Water Burst
A two-fist slam creates a sunburst from the arena center. The damage per beam is 55M–70M.

Water Squares
Square outlines grow farther from the arena center. Move between the outlines.

Protector’s Slam
Turns toward a random player and creates an expanding rectangle. Used three times. The damage is ~800M on Insane. The damage is ~1.2B on Nightmare.

Water Checkers
Outer areas become damaging, leaving a central circle. Checkered lines pulse, vanish and then deal normal boss damage. Memorize the lines across several patterns before the cycle restarts.